From 3ec793c6a17ebe0be1e2a8796e9931ecaadfadd8 Mon Sep 17 00:00:00 2001 From: Lance1416 Date: Thu, 15 May 2025 01:34:38 -0400 Subject: [PATCH] Remove logger --- .../Characters/LumiCharacter.cpp | 19 +++++++++---------- .../Logger/LogLumiCharacter.h | 3 --- .../Utils/OneDollar/UniStrokePoint.cpp | 2 -- 3 files changed, 9 insertions(+), 15 deletions(-) delete mode 100644 Source/WizardingCentral/Logger/LogLumiCharacter.h diff --git a/Source/WizardingCentral/Characters/LumiCharacter.cpp b/Source/WizardingCentral/Characters/LumiCharacter.cpp index c72ecdc..41121db 100644 --- a/Source/WizardingCentral/Characters/LumiCharacter.cpp +++ b/Source/WizardingCentral/Characters/LumiCharacter.cpp @@ -11,7 +11,6 @@ #include "GameFramework/Controller.h" #include "GameFramework/SpringArmComponent.h" #include "InputActionValue.h" -#include "WizardingCentral/Logger/LogLumiCharacter.h" #include "WizardingCentral/Utils/OneDollar/UniStrokeDataTable.h" #include "WizardingCentral/Utils/OneDollar/UniStrokeResult.h" @@ -77,7 +76,7 @@ void ALumiCharacter::BeginPlay() if (!GetPlayerController(LumiController)) { - UE_LOG(LogLumiCharacter, Error, TEXT("ALumiCharacter::BeginPlay() Failed to get LumiController!")); + UE_LOG(LogTemp, Error, TEXT("ALumiCharacter::BeginPlay() Failed to get LumiController!")); return; } @@ -121,14 +120,14 @@ bool ALumiCharacter::IsLastJump() const void ALumiCharacter::OnGrabActionTriggered(const FInputActionValue& Value) { - UE_LOG(LogLumiCharacter, Log, TEXT("Grab Triggered")); + UE_LOG(LogTemp, Log, TEXT("Grab Triggered")); } void ALumiCharacter::OnJumpActionStarted(const FInputActionValue& Value) { // Broadcast that the jump has started OnJumpStarted.Broadcast(); - UE_LOG(LogLumiCharacter, Log, TEXT("Jump Started")); + UE_LOG(LogTemp, Log, TEXT("Jump Started")); Jump(); } @@ -183,12 +182,12 @@ void ALumiCharacter::OnLookActionTriggered(const FInputActionValue& Value) void ALumiCharacter::OnDefaultStance_Implementation() { - UE_LOG(LogLumiCharacter, Log, TEXT("OnDefaultStance_Implementation()")); + UE_LOG(LogTemp, Log, TEXT("OnDefaultStance_Implementation()")); } void ALumiCharacter::OnMagicStance_Implementation() { - UE_LOG(LogLumiCharacter, Log, TEXT("OnMagicStance_Implementation()")); + UE_LOG(LogTemp, Log, TEXT("OnMagicStance_Implementation()")); } void ALumiCharacter::OnSpellActionStarted() @@ -202,7 +201,7 @@ void ALumiCharacter::OnSpellActionCompleted() if (SpellSystemState == Casting) SpellSystemState = bIsTraining ? Training : Recognizing; - UE_LOG(LogLumiCharacter, Log, TEXT("OnSpellActionCompleted() Current State: %d"), SpellSystemState); + UE_LOG(LogTemp, Log, TEXT("OnSpellActionCompleted() Current State: %d"), SpellSystemState); switch (SpellSystemState) { @@ -291,7 +290,7 @@ void ALumiCharacter::AddSpellTemplateToTable(const FString& Name) void ALumiCharacter::OnSpellCast_Implementation(const FString& SpellName) { UE_LOG( - LogLumiCharacter, + LogTemp, Log, TEXT("ALumiCharacter::OnSpellCast_Implementation() Spell: %s"), *SpellName @@ -327,12 +326,12 @@ void ALumiCharacter::CastSpell() bool bHasMatch = false; if (Result.Score < 0.8f) { - UE_LOG(LogLumiCharacter, Log, TEXT("ALumiCharacter::CastSpell() No match found!")); + UE_LOG(LogTemp, Log, TEXT("ALumiCharacter::CastSpell() No match found!")); } else { bHasMatch = true; - UE_LOG(LogLumiCharacter, Log, TEXT("ALumiCharacter::CastSpell() Spell: %s"), *Result.Name); + UE_LOG(LogTemp, Log, TEXT("ALumiCharacter::CastSpell() Spell: %s"), *Result.Name); OnSpellCast(Result.Name); } diff --git a/Source/WizardingCentral/Logger/LogLumiCharacter.h b/Source/WizardingCentral/Logger/LogLumiCharacter.h deleted file mode 100644 index a958a66..0000000 --- a/Source/WizardingCentral/Logger/LogLumiCharacter.h +++ /dev/null @@ -1,3 +0,0 @@ -#pragma once - -DECLARE_LOG_CATEGORY_EXTERN(LogLumiCharacter, Log, All); diff --git a/Source/WizardingCentral/Utils/OneDollar/UniStrokePoint.cpp b/Source/WizardingCentral/Utils/OneDollar/UniStrokePoint.cpp index 0b02be9..1796ee6 100644 --- a/Source/WizardingCentral/Utils/OneDollar/UniStrokePoint.cpp +++ b/Source/WizardingCentral/Utils/OneDollar/UniStrokePoint.cpp @@ -1,7 +1,5 @@ #include "UniStrokePoint.h" -#include "WizardingCentral/Logger/LogLumiCharacter.h" - FUniStrokePoint::FUniStrokePoint() { this->X = 0.0f;