Integrate $1 into LumiCharacter
This commit is contained in:
@@ -54,6 +54,11 @@ const FVector2D& USpellOverlay::GetLastPoint()
|
||||
return this->SpellPoints.Last();
|
||||
}
|
||||
|
||||
const TArray<FVector2D>* USpellOverlay::GetSpellPoints() const
|
||||
{
|
||||
return &this->SpellPoints;
|
||||
}
|
||||
|
||||
const FVector2D& USpellOverlay::GetLastPoint(const FVector2D& CurrPoint)
|
||||
{
|
||||
return this->SpellPoints.Num() > 0 ? this->SpellPoints.Last() : CurrPoint;
|
||||
|
||||
@@ -45,6 +45,9 @@ public:
|
||||
const FVector2D&
|
||||
GetLastPoint();
|
||||
|
||||
const TArray<FVector2D>*
|
||||
GetSpellPoints() const;
|
||||
|
||||
const FVector2D&
|
||||
GetLastPoint(const FVector2D& CurrPoint);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user