Add $1 uni-stroke recognizer system

This commit is contained in:
2025-01-03 01:50:25 -05:00
parent 3abf8d34f0
commit fbffa6ae71
12 changed files with 783 additions and 0 deletions
@@ -0,0 +1,28 @@
// Copyright Team Lumi. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Engine/DataTable.h"
#include "UniStrokeDataTable.generated.h"
USTRUCT()
struct WIZARDINGCENTRAL_API FUniStrokeDataTable : public FTableRowBase
{
GENERATED_BODY()
FUniStrokeDataTable();
virtual ~FUniStrokeDataTable() override;
/**
* The name of the shape
*/
UPROPERTY(EditAnywhere, BlueprintReadWrite)
FString Name;
/**
* The points of the shape
*/
UPROPERTY(EditAnywhere, BlueprintReadWrite)
TArray<FVector2D> Points;
};