Add $1 uni-stroke recognizer system
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#include "UniStrokeResult.h"
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FUniStrokeResult::FUniStrokeResult()
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{
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this->Name = "No match";
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this->Score = 0.0f;
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}
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FUniStrokeResult::FUniStrokeResult(const FString& Name,
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const float& Score)
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{
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this->Name = Name;
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this->Score = Score;
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}
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FUniStrokeResult::~FUniStrokeResult()
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{
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// DO NOTHING
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}
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