5 Commits

Author SHA1 Message Date
lance1416 0ea090dba1 Update animation 2024-09-09 04:25:47 -04:00
lance1416 92090a3ae5 Declare grab callback 2024-09-09 00:26:44 -04:00
lance1416 9a555e2227 Add code base 2024-09-08 23:06:48 -04:00
lance1416 344cdecb31 Update project copyright notice 2024-09-08 22:26:02 -04:00
lance1416 fb83605937 Update git settings 2024-09-08 22:25:42 -04:00
5228 changed files with 13805 additions and 4139 deletions
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# https://github.com/MOZGIII/ue5-gitignore # From: https://github.com/MOZGIII/ue5-gitignoregitattributes/
# Unreal Engine file types. # Unreal Engine file types.
*.uasset filter=lfs diff=lfs merge=lfs -text *.uasset filter=lfs diff=lfs merge=lfs -text
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@@ -1,5 +1,71 @@
# https://github.com/MOZGIII/ue5-gitignore ## Visual Studio 2015 user specific files
#.vs/
#
## Compiled Object files
#*.slo
#*.lo
#*.o
#*.obj
#
## Precompiled Headers
#*.gch
#*.pch
#
## Compiled Dynamic libraries
#*.so
#*.dylib
#*.dll
#
## Fortran module files
#*.mod
#
## Compiled Static libraries
#*.lai
#*.la
#*.a
#*.lib
#
## Executables
#*.exe
#*.out
#*.app
#*.ipa
#
## These project files can be generated by the engine
#*.xcodeproj
#*.xcworkspace
#*.sln
#*.suo
#*.opensdf
#*.sdf
#*.VC.db
#*.VC.opendb
#
## Precompiled Assets
#**/SourceArt/**/*.png
#**/SourceArt/**/*.tga
#
## Builds
#**/Build/*
#
## Whitelist PakBlacklist-<BuildConfiguration>.txt files
#!**/Build/*/
#**/Build/*/**
#!**/Build/*/PakBlacklist*.txt
#
## Don't ignore icon files in Build
#!**/Build/**/*.ico
#
## Configuration files generated by the Editor
#**/Saved/*
#
## Compiled source files for the engine to use
#**/Intermediate/*
#
## Cache files for the editor to use
#**/DerivedDataCache/*
# From: https://github.com/MOZGIII/ue5-gitignoregitattributes/
# Ignore all files by default, but scan all directories. # Ignore all files by default, but scan all directories.
* *
!*/ !*/
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@@ -1,2 +1,11 @@
[UnrealEd.SimpleMap]
SimpleMapName=/Game/TP_ThirdPerson/Maps/ThirdPersonExampleMap
[EditoronlyBP]
bAllowClassAndBlueprintPinMatching=true
bReplaceBlueprintWithClass= true
bDontLoadBlueprintOutsideEditor= true
bBlueprintIsNotBlueprintType= true
[/Script/AdvancedPreviewScene.SharedProfiles] [/Script/AdvancedPreviewScene.SharedProfiles]
-8
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@@ -1,8 +0,0 @@
[/Script/LudusCore.LudusSettings]
AuthToken=eyJhbGciOiJIUzI1NiJ9.eyJuYW1lIjoiYWxoYXNoaWoiLCJlbWFpbCI6ImFsaGFzaGlqQHNoZXJpZGFuY29sbGVnZS5jYSIsInBpY3R1cmUiOiJodHRwczovL2F2YXRhcnMuZ2l0aHVidXNlcmNvbnRlbnQuY29tL3UvMTI3MjMwNzQ0P3Y9NCIsInN1YiI6IjEyNzIzMDc0NCIsInByb3ZpZGVySWQiOiIxMjcyMzA3NDQiLCJ1c2VySWQiOiI2MzJmZjBhMC05ZTZlLTQyMzctOWVmOS02M2I0NzUyZjI3YjEiLCJsYXN0U3RhdHVzQ2hlY2siOjE3MzY0NjA5NjgzMjF9.QEvTkkQf0GF3WrPBLEpyrzoEeTV8SZCCv3VwnSjowQw
Username=alhashij
UserCredits=291
Email=alhashij@sheridancollege.ca
ApiBaseUrl="https://api.ludusengine.com"
AppBaseUrl="https://app.ludusengine.com"
-1
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@@ -119,7 +119,6 @@ ManualIPAddress=
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="ProjectileCollision") +DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="ProjectileCollision")
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="FS_Sleep") +DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="FS_Sleep")
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel3,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="Grapple") +DefaultChannelResponses=(Channel=ECC_GameTraceChannel3,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="Grapple")
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel4,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="WallJump")
-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall") -ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn") -ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
-ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic") -ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
+2
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@@ -1,7 +1,9 @@
[/Script/EngineSettings.GeneralProjectSettings] [/Script/EngineSettings.GeneralProjectSettings]
ProjectID=5A7DE2DB4BD886FBB746E7954405EBE0 ProjectID=5A7DE2DB4BD886FBB746E7954405EBE0
ProjectName=Third Person BP Game Template ProjectName=Third Person BP Game Template
CopyrightNotice=Copyright Team Lumi. All Rights Reserved.
[StartupActions] [StartupActions]
bAddPacks=True bAddPacks=True
InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent") InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")
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