#include "UniStrokeRectangle.h" FUniStrokeRectangle::FUniStrokeRectangle() { X = 0.0f; Y = 0.0f; Width = 0.0f; Height = 0.0f; } FUniStrokeRectangle::FUniStrokeRectangle(const float& X, const float& Y, const float& Width, const float& Height) { this->X = X; this->Y = Y; this->Width = Width; this->Height = Height; } FUniStrokeRectangle::~FUniStrokeRectangle() { // DO NOTHING }