Files
WizardingHub/Source/WizardingCentral/Utils/OneDollar/UniStrokeTemplate.h
T

26 lines
533 B
C

// Copyright Team Lumi. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UniStrokePoint.h"
#include "UniStrokeTemplate.generated.h"
static constexpr int NumPoints = 64;
static constexpr float SquareSize = 250.0f;
USTRUCT()
struct WIZARDINGCENTRAL_API FUniStrokeTemplate
{
GENERATED_BODY()
FUniStrokeTemplate();
FUniStrokeTemplate(const FString& Name,
const TArray<FUniStrokePoint>);
~FUniStrokeTemplate();
FString Name;
TArray<float> Vector;
TArray<FUniStrokePoint> Points;
};