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WizardingHub/Source/WizardingCentral/SpellSystem/SpellInteractableActor.h
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2025-05-15 00:28:56 -04:00

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675 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "SpellInteractable.h"
#include "GameFramework/Actor.h"
#include "SpellInteractableActor.generated.h"
UCLASS()
class WIZARDINGCENTRAL_API ASpellInteractableActor : public AActor,
public ISpellInteractable
{
GENERATED_BODY()
public:
// Sets default values for this actor's properties
ASpellInteractableActor();
protected:
// Called when the game starts or when spawned
virtual void BeginPlay() override;
public:
// Called every frame
virtual void Tick(float DeltaTime) override;
};