Files
WizardingHub/Source/WizardingCentral/Characters/LumiCharacter.cpp
T
2024-09-09 21:00:18 -04:00

32 lines
692 B
C++

// Copyright Team Lumi. All Rights Reserved.
#include "LumiCharacter.h"
// Sets default values
ALumiCharacter::ALumiCharacter()
{
// Set this character to call Tick() every frame. You can turn this off to improve performance if you don't need it.
// PrimaryActorTick.bCanEverTick = true;
}
// Called when the game starts or when spawned
void ALumiCharacter::BeginPlay()
{
Super::BeginPlay();
}
/*
// Called every frame
void ALumiCharacter::Tick(float DeltaTime)
{
Super::Tick(DeltaTime);
}
*/
// Called to bind functionality to input
void ALumiCharacter::SetupPlayerInputComponent(UInputComponent* PlayerInputComponent)
{
Super::SetupPlayerInputComponent(PlayerInputComponent);
}