Files
WizardingHub/Source/WizardingCentralEditor.Target.cs
T
2025-05-05 15:59:13 -04:00

15 lines
405 B
C#

// Copyright Team Lumi. All Rights Reserved.
using UnrealBuildTool;
public class WizardingCentralEditorTarget : TargetRules
{
public WizardingCentralEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V5;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_5;
ExtraModuleNames.AddRange(new[] { "WizardingCentral" });
}
}